I liked the movie Escape Room a lot more than I thought I would. I enjoyed the premise, the design of the rooms, and the suspenseful action sequences. My only problem was with the ending because it lacks any kind of credibility and it slows down the action with a lot of clunky dialogue in an attempt to explain everything. There is also a groan-worthy cliffhanger that I thought was a blatant bid for a sequel (and I was right). Did you enjoy the lengthy recap of my review for the first movie? More about that later! Last night I went to see the promised sequel, Escape Room: Tournament of Champions, and this time around I didn't like it as much as I thought I would. After surviving the escape rooms set up by the Minos corporation, Zoey (Taylor Russell) and Ben (Logan Miller) are suffering from PTSD and want to hold Minos accountable for the deaths of the other players. They follow a clue to a dilapidated warehouse in New York but eventually end up in another escape room with Theo (Carlito Olivero), Nathan (Thomas Cocquerel), Rachel (Holland Roden), and Brianna (Indya Moore). Once again, the players must solve puzzles in order to escape from elaborately staged rooms or face deadly consequences. This movie begins with a lengthy bit of exposition recapping everything that happened in the first one (maybe the filmmakers wanted to pad the runtime, which is 88 minutes, to compensate for a thin plot?) but this just serves to emphasize that the original characters are more sympathetic than the new ones. The premise for the new game, namely that each player is the sole survivor of his or her respective game, is not as compelling as the original one (each player has a secret which is revealed in one of the rooms) and there is not even an attempt at characterization. The new players are dispatched very quickly, without leaving much of an impression, in order to get to the reason why Zoey was lured back into the game and this, once again, strains credibility. We also get a cliffhanger that is even more groan-worthy (is the whole world just one elaborate escape room?). I will concede that the design of the rooms, especially the subway car and the bank lobby, and the action sequences within the rooms are actually an improvement upon the original but I just didn't care as much about whether or not the characters survived them. You can give this one a miss.
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